Luka Croisez Ventura Technical Artist

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About Me

Luka, technical artist working mainly with Houdini, used to and at ease with VEX and Hscript,also working fluently with Unreal Engine 5 and Python, and at ease with many other DCC's.

Graduating from Supinfocom Rubika in 2023, I've so far been a finalist in the Rookies Awards, had the chance to work on projects nominated in major international festivals (VES, Siggraph), and was finally appointed in charge of the procedural environment on the Unreal Engine 5 reboot of Miraculous season 6 and 7 at Miraculous Corp.

Also, I did code this entire website from scratch by myself. Hope you liked it!

Curriculum Vitae

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